
The only thing unique to using JSGME is adding the \MODS ACTIVE\ subfolder. Anyway this part is basic Kitserver usage.
#Jones generic mod enabler mod
In most cases a mod will come with IMG subfolders. So using our setup a Ballpack mod would have to look like this, where each new line represents a subfolder: With any mod you wish to use with JSGME, first you just have to make sure the mod folder structure is compatible with your particular setup. Img.dir = “C:\PES 2010 STUFF\MODS ACTIVE”Ĭlose and save config.txt. Open config.txt in your \Pro Evolution Soccer 2010\kitserver\ folder.Īt the section, add a line pointing to your ‘MODS ACTIVE’ folder. For now let’s just call it ‘MODS ACTIVE’. We need to think of a name for another folder, the active mod folder, and it helps (later) if the folder name is also short. It will create the subfolder C:\PES 2010 STUFF\MODS\ģ – Now we must tell Kitserver where our mods are. C:\PES 2010 STUFF\Īll your mods will be stored and activated in subfolders of this first one.Ģ – JSGME will ask what you want to call your stored mod folder, I suggest leaving it at the default, which is ‘MODS’.
#Jones generic mod enabler install
When it asks, install into any folder of your choice eg. The software does all the rest.ġ – Kitserver should be installed first. Usage Tip : You can use SHIFT-Click & CTRL-Click to select multiple mods like in Windows.

If you are a reasonably experienced Kitserver user, and you love swapping mods in and out, I think it’s worth spending ten minutes setting this program up. You can uninstall every mod with a click, and it keeps copies of all your original mods, so it’s great for testing different mods working with each other. You don’t have to remember which mod is which file and where, and what order you installed them. It makes swapping, uninstalling, and testing mods very simple. But rather than explaining what it does, it’s probably best if you just see it in action:Īs you can see in the demo, the program intelligently keeps track of all mod installs, so that it warns you if one mod overwrites part of another. With Kitserver it allows you to install or uninstall a mod with a single click. Because this tool is not well known in the PES community, I thought it worth mentioning.
